Bringing Hollywood special effects to your smart phone

Take a look at the clip. I found it amazing.  Yes, the video clips that this innovation from Mantis Vision delivers looks great, at least in the ads they have crafted. They might be more difficult to produce than what is being suggested by the clip but still they are feasible. And they can be produced on a device like your smart phone (duly connected to the Internet.
Now, this is what is impressive to me. Doing this kind of filming, capturing images using different cameras or different points of shooting and then mixing all of them together in a coherent way to provide a 3D image (they call it 4D because it brings in the position of the viewer and the possibility of changing the point of view based on the one of the viewer) is quite a feat. Both in terms of software and in terms of processing capacity.
Mantis Vision is one of Google Partners in project Tango, the building of a tablet and related ecosystem by Google. Mantis is providing its technology to create 3D images out of the cameras video capture. It can detect the existence of several cameras around the place where you are shooting and (asking permission) mixes the various points of shooting into a single 3D movie that both provides a sense of depth (3D) and allows during the vision to change the point of view.  The effect is quite impressive.
Not sure how you and me will be using it (I think it requires quite a bit of practice, even though Mantis Vision claim they have developed specific functionality to manage the lighting differences that usually result in very poor rendering) but I have no doubt that many people will get the knack and will be posting interesting clips.
I do not know how much bandwidth (how big a 1 minute 4D rendering) will be required but I suspect quite a bit more than the one needed for a normal clip. More burden on mobile networks. It remains to be seen if Operators will be able to leverage on this increasing bandwidth demand.

About Roberto Saracco

Roberto Saracco fell in love with technology and its implications long time ago. His background is in math and computer science. Until April 2017 he led the EIT Digital Italian Node and then was head of the Industrial Doctoral School of EIT Digital up to September 2018. Previously, up to December 2011 he was the Director of the Telecom Italia Future Centre in Venice, looking at the interplay of technology evolution, economics and society. At the turn of the century he led a World Bank-Infodev project to stimulate entrepreneurship in Latin America. He is a senior member of IEEE where he leads the New Initiative Committee and co-chairs the Digital Reality Initiative. He is a member of the IEEE in 2050 Ad Hoc Committee. He teaches a Master course on Technology Forecasting and Market impact at the University of Trento. He has published over 100 papers in journals and magazines and 14 books.